Carl Grimes (
futureserialkiller) wrote2017-04-18 12:17 am
Entry tags:
app
PLAYER
NAME: Devi
CONTACT: Quickest contact is by PM in my journal or PP at my plurk @ devimelete
OTHER CHARACTERS IN THE PINES:Nah
CHARACTER
NAME: Carl Grimes
CANON: The Walking Dead
CANON-POINT: when Carl snuck into the Saviors' Hilltop caravan to get inside the Sanctuary and kill Negan
DOSSIER
HISTORY:
Wiki
WHAT ARE YOUR CHARACTER'S STRENGTHS?:
Let's start with the easiest part: Carl can be quite the nice guy! Shocking, really, but there you go. He knows the world is rough and terrible and unfair, but there are people out there that deserve to be saved and helped. It's that kind of understanding that allows him to continue to be one of the few people willing to stand up to Gabriel when Gabriel was being a little shit, and teaching him now to fight when everyone refuses to do so. He's sympathetic to others that he really shouldn't be, such as to Ron, who hated Carl's father for killing his father for being a murdering drunk. Even after fending off Ron's attempt to kill him, Carl merely took his gun and told him bluntly but not without sympathy: "Look, man, I get it, my dad killed your dad. But you need to know something: your dad was an asshole."
He treats people of his group and family with a more gentle kindness, such as him trying to comfort Maggie's grief for her sister by showing her a music box that reminds him of Beth. He usually has a smile on his face around familiar faces, but ever since he has lost his eye, it's gotten a little rough on the edges.
Aside from that, Carl's determination is vital in a world of the undead. Nothing stops him from surviving, and he is pretty relentless in his attempts. He's unwavering in the face of adversity, and even when the sadistic Saviors are taunting him and his family, he doesn't respond other than a cold stare.
WHAT ARE YOUR CHARACTER'S WEAKNESSES?:
As pointed out earlier, his smiles doesn't mean everything is okay. Usually when he's not happy, he pretty much shows it, to the point where at one point he was having meltdowns. But after losing his eye, he's changed. He's a little more aggressive. While it's not stated out right, it's likely because of the Anderson family's death and Ron's dying grip on the pistol that took out Carl's eye led a personality change in Carl, however subtle it might be. But he's always been blunt before, and sometimes he doesn't always notice someone's distress at something that is common knowledge to him, like when Gabriel was upset at the brutal killings of the Terminus cannibals at his church.
Early in Season 3, Carl only killed as he felt it was the only way to keep the group safe. Never had he went out and actively sought out danger to satisfy. That changed when the Saviors made themselves known and killed Glenn and Abraham. So filled with rage and bloodthirstiness that Carl had become truly reckless, endangering Alexandria and the secret alliance with Hilltop by sneaking aboard the Hilltop tribute caravan to simply kill one man who just happened to be leader of the Saviors. Despite his reckless behavior lies beneath a boy who is truly afraid and self-conscious of his looks, and like he did at the farm, after the fall of the prison, this is Carl lashing out at the world once more.
WHAT EVENTS OR CIRCUMSTANCES IN YOUR CHARACTER'S PAST HAVE IMPACTED THEM THE MOST?: jesus The Walking Dead has too many because after the fifth episode you'll just feel dead inside but I'll try to keep it short and concise so here we go:
- The Barn Arc: Sophia being a walker and Dale's death.
While Carl's childhood was crashing down, seeing his friend to be a walker put an end to his very innocence. After that, he grew cold and more accepting of the world's tragedies. Later on he found a trapped walker and threw stones at it, and when it looked it was breaking free from the muck he ran away, only for it to follow him and kill Dale. This made Carl realize that actions had consequences, and failure to stop a threat will increase the likelihood of it returning to the group and create casualties. This marks the beginning of Carl's ideology of "if it's not us, kill it."
- The Prison Arc: Helping Maggie to cut open his mother to get his baby sister out, and then later to shoot his mom in the head so she won't come back as a walker
There is no lesson to learn from this one. Carl gone to a very long depressive state, barely responding to anyone unless spoken too. This hardened him and made him more proactive in rescuing people and made other adults to stand attention. At the same time, Rick was not the most observant of parents and Carl's mental health declined so rapidly that he felt more secure in gunning down a boy just barely older than he is. Because of this, Rick made it a point to put away violence and his role as leader to try to heal Carl as the best he could, and he succeeded in pointing Carl in a more positive direction.
- The Alexandria Arc
Entering the Alexandria Safe Zone is the closest thing to experience a jamjar. I am not kidding. Everything is both normal and not normal, especially toward hardened survivors such as Carl. He was astounded at living a normal life and doesn't feel at ease with it. At the same time he feared the compliance of the Alexandrians might weaken him for any coming dangers. This, and other factors, culminated to a head when a walker herd went through a fallen portion of the wall. Carl barely managed to get the situation of the Anderson family under control, who were in no way ready to handle the life Carl and Rick lived, when the herd descended on them and ate most of them alive, with Ron firing off a bullet to Carl's eye while dying.
This arc changed Carl while in the beginning for the better, it quickly turned sour. While we don't really know what is Carl's opinion of what happened to the Anderson family (Ron in particular), Carl is not someone who makes the same mistake twice. His attempts at sympathizing and helping an ally who hated his guts didn't work, and he lost an eye for his efforts. While subtle, he become more self conscious of himself than he usually was and a little angrier than normal.
- The Saviors Arc
After learning of the existence of a group of survivors called the Saviors who have been working up a violent protection racket, Carl more than supported the measure of wiping them out. And when Alexandria's one doctor was killed by a Savior, Carl jumped on the chance to help escort a pregnant Maggie to Hilltop for their doctor. But the Saviors got the jump on Carl and the rest, resulting in them being in a line-up where Negan, the leader of the Saviors, killed off Abraham and Glenn. While everyone was looking on in horror and grief at the brutal killings, some even looking away, Carl was the only one who never stopped looking and looked on with rage. After that, Carl had to witness Alexandria forced to give tribute while seeing Enid being harassed. He truly lost it when Saviors tried to take the medicine, resulting in one particular Savior giving a warning shot. This made the Saviors confiscated Alexandria's guns and the medicine.
This event pretty much removed any sense of restraint Carl normally would have. His bloodthirstiness comes out in full force, and while at times he can be a little reckless, he can reel himself back. But not this time. Carl is mad, he's unrelenting, and he will keep killing until there's no one left to kill. Negan is not wrong at labeling Carl a "future serial killer". It's just that circumstances led Carl to think "not all killing is justified but is neccessary" to "all killing must be done".
WHAT MOTIVATES YOUR CHARACTER?:
Survival, mostly. Not all of it is for himself - he will get on the front lines to defend his group, as he done in the past. Finding a purpose is secondary, as he feels perfectly comfortable in being whatever role he is needed to be in his group, whether it is to be a point guard, a student, babysitter: whatever the group needs, he can provide. Without a group, chances are he will be largely self motivated in survivalist terms.
BUT- and this is important - he does feel the urge to help and befriend people, since he knows there are good people in the world, despite his horrific experience otherwise. His efforts are 50/50: He tried to help Gabriel and it paid off, his attempt to befriend Ron ended in him Ron trying to kill Carl and later on shoot Carl's eye out in his dying moments. So it's mixed. But give the boy the credit of not being an asocial, murderous serial killer: he knows he can be so much better than that, and overall he does strive to that.
Unless someone brutally kills his members of his group. Then he'll go on a roaring rampage of revenge, with nothing and no one to stop him, not even his father.
WHAT IMPRESSION DO OTHERS TEND TO HAVE OF YOUR CHARACTER?: To people who don't really know him, he comes off as awkward at best and downright creepy at the worst. And with his wound that left him one-eye and his tendency to stare, it can be a little uncomfortable for strangers when Carl half the time has the expression of whether or not he should be pulling out his gun. Surviving through the zombie apocalypse means he will have far different priorities and expectations than a normal citizen would have. In fact, there's been instances when he pulls a gun at strangers when they show up unexpectedly or act aggressive. That said, he's not a complete robot - he remembers the days of riding bikes and video games. He just need extra space to be comfortable with that setting.
To the people who do know him well, he's a reliable person who helps out in anyway he can. He's almost a normal boy, with interests range from food to video games to comic books. Even then Carl can be a little creepy to people who do know him best, especially when he's feeling a little murderous, though that doesn't happen without serious incident.
IN WHAT WAYS DOES THAT IMPRESSION DIFFER FROM WHO YOUR CHARACTER REALLY IS?:
Being creepy is appropriate to describing Carl's most darkest of actions on a light tone. He had gun down a boy just because he might be a threat, he never blinks at his father's more brutal killings, and he stared down one of the most insane, ruthless survivor ever encountered and was nicknamed "future serial killer" for it. He gunned down two men in while trying to assassinate another in revenge. Calling it "creepy" doesn't cover half of it.
But at the same time, he does feel the urge to help people, since he knows there are good people in the world, despite his horrific experience otherwise. He was tempered by his father's attempts to restrain those dark instincts and use them to help others. He knows that being a killer isn't all that's made out to be, and it's better to help people and he does it with a mixed success rate. But he does has his limits.
HOW DOES YOUR CHARACTER HANDLE CRISIS OR ADVERSITY?: It depends on the crisis, but overall: yes. If it is something like a financial crisis, he can just wing it although he probably not understand the situation altogether, since he's used to more extreme crisis like the end of civilization. He knows how to fend for himself by taking shelter, gathering food, and defending himself. He thrives better in a group, taking part in responsibilities needed for survival. For far more emotional, character-driven crises, let me just say that sometimes as a teenager Carl has the emotional capacity of potato at times.
But when something does hit home, he tends with withdraw into himself.
WHICH 5 THINGS WILL YOUR CHARACTER REMEMBER UPON ARRIVAL, AND WHY DID YOU CHOOSE THEM?:
1. Carl had been traveling in an post-civilization wasteland for a long time, but he doesn't remember who he traveled with or to where exactly, or why civilization end.
2. He remembered his mother's death and Judith's birth and him shooting her so she won't reanimate. He won't know how the virus works post death, so he won't remember why he shot her.
3. He will know how to handle guns and how to shoot them.
4. He will remember his scavenging skills.
5. At his canon point, he will remember sneaking into a U-haul caravan and steal a rifle and magazine, to murder someone to where the caravan is taking him. He won't remember who he is.
The first two is to establish that Carl is a survivor and that he has done some terrible things. He won't understand why he had to shoot his mother, and thought maybe he had lost mind. The other two is something handy, plus to give better context to Carl just what kind of life he had previously. And the last memory is him realizing he had a purpose in some way, even if it just means killing someone in revenge.
IS THERE ANYTHING ELSE YOU FEEL WE NEED TO KNOW ABOUT YOUR CHARACTER?:
SKILLS, ABILITIES, & PHYSICAL WEAKNESSES:
Carl is good at surviving on the road, which means that he knows some knowledge of surviving, whether it is gathering food and water, knows the various knots of rope and how to take shelter (which usually means breaking into abandoned cars on the road). He can drive, but messily, and is more likely to use it to run over walkers.
He's skilled with guns. Pistol, machine gun, rifle, doesn't matter - he's well versed in all of them. More importantly, he knows how to deal clean and maintain guns, which he does on a regular basis.
His main weakness is that he's a perfectly normal human being, and a teenager at that. He can be easily overwhelmed by an adult, which is the main reason why he prefers to shoot from afar. His sharpshooting skills were negated after losing an eye, but he can still do a lot of damage with a gun at close range.
INVENTORY:
A modified Colt M16A4
40 round PMAG
His clothes on his back and his father's sheriff's deputy hat
SAMPLES
PROSE-HEAVY:
Test Drive
DIALOGUE-HEAVY:
[ Carl had never, ever written messages in what feels like a long time. His memories are a little hazy, but he seems to recall wherever he came from, computers and phones weren't really a thing at the time. He took his time to type out on the laptop, trying to get comfortable in writing a message. He's not perfect, but then again, he's only a perfectionist where he thinks it matters. ]
Why do people freak out over going into the woods? Does camping or nature really freak them out? The sheriff came by and told me not to go into the woods, which sounds dumb. You been living here your entire lives and never once you gone to the woods?[ Of course, Carl was trying to leave the town as he didn't feel comfortable in Wayward Pines. Something about it just doesn't feel right, like its too perfect. But he's not totally stupid on this laptop, so he doesn't mention it on his public message. ]
Just something I don't quite get.